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Invent Your Own Computer Games with Python

Invent Your Own Computer Games with Python

ISBN: 9781593277956
Publisher: No Starch Press
Edition: 4
Publication Date: 2016-12-17
Number of pages: 376
Any used item that originally included an accessory such as an access code, one time use worksheet, cd or dvd, or other one time use accessories may not be guaranteed to be included or valid. By purchasing this item you acknowledge the above statement.
$32.74

Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language--even if you've never programmed before!

Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.

Learn how to:

Combine loops, variables, and flow control statements into real working programsChoose the right data structures for the job, such as lists, dictionaries, and tuplesAdd graphics and animation to your games with the pygame moduleHandle keyboard and mouse inputProgram simple artificial intelligence so you can play against the computerUse cryptography to convert text messages into secret codeDebug your programs and find common errorsAs you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.

What new game will you create with the power of Python?

The projects in this book are compatible with Python 3.

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